This page contains links to some of my emacs hacks. It is autogenerated from the comments (if any) at the head of each file.
- bigass.el(updated Fri Oct 10 13:12:35 2003)
- ;; The bigass array used by the japanese prompter hack
- cddb-mode.el(updated Tue Oct 2 20:47:42 2012)
;;; Mode for editing CDDB files (i.e. xmcd CD database files)
;;; Created: Waider / 05/10/2000
;;; Last Modified: Waider / 09/06/2001
;;; Things to fix:
;;; 1. Long lines can be wrapped by putting in a second
;;; TTITLE\d+=... line, but this code won't handle that.
;;; 2. Enforce line lengths and character ranges
;;; 3. Autocomplete stuff fails badly when you're playing with non-ASCII.
;; is this strictly necessary?
- deity.el(updated Mon Oct 14 21:41:14 2002)
- ;; Insert the name of a random deity at point.
;; Written as a joke some time in the late '90s. Updated October 2000
;; when I'd learned far more elisp than could be considered healthy.
- diary-helper.el(updated Sat May 8 22:34:46 2021)
- ;;; diary helper stuff
;;; Things to do
;;; format-diary-template or similar, which will take the place of all
;;; the messy format hacks and deal with the boilerplate strings in a
;;; sane fashion
;;; Reinvestigate the fill-out-missing-days code and do it more sanely
;;; The work balance between M-x diary and C-o needs to be adjusted
- gronk.el(updated Tue Dec 2 11:15:46 2003)
- ;; randomness for playing with gronk
;; Waider, January/February 2001
- hex.el(updated Thu Oct 16 19:04:46 2003)
- ;;; Hex convertor
;; I can't believe I had to write one of these.
;; I was right in my disbelief...
;;(defvar hexdigits '( "0" "1" "2" "3" "4" "5" "6" "7" "8" "9" "a" "b" "c" "d" "e" "f"))
- japanese-hack.el(updated Tue Aug 2 15:18:28 2005)
- ;; Japanese prompter
;; Display some sort of hint about what the japanese character under
;; the cursor is. Included functions to redefine cursor keys such that
;; this gets called when you cursor left or right. Requires hex.el for
;; the hex convertor, bigass.el for a big-ass lookup table, and a file
;; called UNIHAN.TXT which I think I got from the Unicode site. I
;; can't give you a copy because of the copyright notice, which I'm
;; reproducing here:
;;# Name: Unihan database
;;# Unicode version: 2.0
;;# Table version: 1.1
;;# Date: 23 September 1996
;;# Author: John H. Jenkins <email@example.com>
;;# Copyright (c) 1996 Unicode, Inc. All Rights reserved.
;;# This file is provided as-is by Unicode, Inc. (The Unicode Consortium).
;;# No claims are made as to fitness for any particular purpose. No
;;# warranties of any kind are expressed or implied. The recipient
;;# agrees to determine applicability of information provided. If this
;;# file has been provided on magnetic media by Unicode, Inc., the sole
;;# remedy for any claim will be exchange of defective media within 90
;;# days of receipt.
;;# Recipient is granted the right to make copies in any form for
;;# internal distribution and to freely use the information supplied
;;# in the creation of products supporting Unicode. Unicode, Inc.
;;# specifically excludes the right to re-distribute this file directly
;;# to third parties or other organizations whether for profit or not.
;;# In other words: Don't put this file on the Internet. People who want to get it
;;# over the Internet should do so directly from ftp://unicode.org. They
;;# can therefore be assured of getting the most recent and accurate version.
;;# And don't put it on CD-ROMs.
;; Last frobbed, august 2001
- memo.el(updated Tue Aug 10 09:37:51 2004)
- ;;; Memo
;;; Specifically, an emacs mode for playing with Pilot memos as backed
;;; up by PilotManager and the SyncMemo conduit.
;;; Waider 2000/2001
- nhist.el(updated Mon Oct 14 21:41:14 2002)
- ;;; Functions to play with netscape's history file
;;; Waider, 20/02/2001
- sudoku.el(updated Tue Oct 2 20:47:42 2012)
- ;;; Major mode for solving sudoku puzzles.
;;; Waider <firstname.lastname@example.org>, August 2005
;;; since google turned up no matches...
;;; Draw out your sudoku puzzle using |, + and - as box characters,
;;; then M-x sudoku-mode. This will currently just stop you from
;;; making obvious mistakes, i.e. violating the "one digit per
;;; horiz/vert/box" rule. It automatically adapts to the correct set
;;; of allowable 'digits' based on the size of the grid, up to a
;;; maximum of 6x6. At some point I may add more such as hints and
;;; solving, and possibly puzzle generation for the truly bored.
||Ugh. Did I write that?